3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| logiqal | 2 | 1155 | 655 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.251 | 0.251 | 0.256 | 44.9 | -59 | -31 | 1186 | 1155 | 2235 |
| SRMFix | -0.370 | 0.370 | 0.389 | 78.2 | -114 | -42 | 1086 | 1044 | 2418 |
| initial | -0.371 | 0.371 | 0.374 | 44.7 | -50 | -39 | 1150 | 1111 | 2358 |
| SRM | -0.922 | 0.922 | 0.966 | 272.5 | -355 | -190 | 845 | 655 | 2261 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2002-04-01 | SRM 76 | 2 | 334 | 290.49 | -0.20 | -31 | 1155 | 2235 | -190 | 655 | 2261 |
| 1 | 2002-03-11 | SRM 71 | 2 | 302 | 245.05 | -0.30 | -59 | 1186 | 1800 | -355 | 845 | 1505 |