3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| hyuta | 2 | 1081 | 313 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.338 | 0.338 | 0.360 | 80.1 | -119 | -41 | 1122 | 1081 | 1921 |
| SRMFix | -0.438 | 0.438 | 0.467 | 92.3 | -138 | -47 | 1062 | 1015 | 1916 |
| initial | -0.468 | 0.468 | 0.480 | 56.4 | -69 | -44 | 1131 | 1087 | 1874 |
| SRM | -0.691 | 0.691 | 0.865 | 443.5 | -775 | -112 | 425 | 313 | 1931 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2002-02-13 | SRM 66 | 2 | 426 | 379.68 | -0.22 | -41 | 1081 | 1921 | -112 | 313 | 1931 |
| 1 | 2002-02-12 | SRM 65 | 2 | 471 | 344.07 | -0.46 | -119 | 1122 | 1783 | -775 | 425 | 1841 |