3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| MP000 | 1 | 2030 | 1050 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | 0.205 | 0.205 | 0.205 | 49.5 | 49 | 49 | 1249 | 1249 | 8195 |
| initial | 0.274 | 0.274 | 0.274 | 33.0 | 33 | 33 | 1233 | 1233 | 8579 |
| EloSRM | 0.325 | 0.325 | 0.325 | 130.5 | 131 | 131 | 2030 | 2030 | 8028 |
| SRM | -0.803 | 0.803 | 0.803 | 150.0 | -150 | -150 | 1050 | 1050 | 5789 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2015-02-10 | SRM 649 | 2 | 409 | 512.21 | 0.32 | 131 | 2030 | 8028 | -150 | 1050 | 5789 |