3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| digi-bomb | 2 | 1537 | 973 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | 0.081 | 0.093 | 0.123 | 16.3 | -3 | 30 | 1227 | 1227 | 2606 |
| initial | 0.136 | 0.136 | 0.159 | 16.3 | 6 | 26 | 1233 | 1233 | 2582 |
| EloSRM | 0.150 | 0.150 | 0.150 | 62.0 | 50 | 74 | 1537 | 1537 | 2500 |
| SRM | -0.555 | 0.555 | 0.590 | 113.5 | -158 | -69 | 1042 | 973 | 2357 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2005-07-12 | SRM 251 | 2 | 130 | 144.57 | 0.15 | 50 | 1537 | 2500 | -69 | 973 | 2357 |
| 1 | 2005-07-07 | SRM 250 | 2 | 164 | 181.62 | 0.15 | 74 | 1487 | 2717 | -158 | 1042 | 2022 |