3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| TicTac0010 | 1 | 1215 | 882 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.196 | 0.196 | 0.196 | 32.2 | -32 | -32 | 1215 | 1215 | 1783 |
| initial | -0.320 | 0.320 | 0.320 | 38.6 | -39 | -39 | 1161 | 1161 | 1721 |
| SRMFix | -0.386 | 0.386 | 0.386 | 91.2 | -91 | -91 | 1109 | 1109 | 1886 |
| SRM | -1.194 | 1.194 | 1.194 | 318.0 | -318 | -318 | 882 | 882 | 1476 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2002-03-25 | SRM 74 | 2 | 289 | 252.35 | -0.20 | -32 | 1215 | 1783 | -318 | 882 | 1476 |