3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| Crixus | 2 | 1780 | 1221 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | 0.047 | 0.047 | 0.051 | 10.5 | 10 | 11 | 1221 | 1221 | 1116 |
| SRMFix | 0.593 | 0.593 | 0.651 | 123.6 | 54 | 193 | 1447 | 1447 | 1528 |
| initial | 0.621 | 0.621 | 0.679 | 74.8 | 42 | 108 | 1350 | 1350 | 1745 |
| EloSRM | 0.657 | 0.657 | 0.740 | 206.6 | 111 | 302 | 1780 | 1780 | 1300 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2004-08-10 | SRM 207 | 1 | 128 | 159.19 | 0.32 | 111 | 1780 | 1300 | 10 | 1221 | 1116 |
| 1 | 2004-08-04 | SRM 206 | 2 | 64 | 127.88 | 1.00 | 302 | 1669 | 1606 | 11 | 1211 | 1155 |